Jak and daxter ps2 sales upgrade#
There were more weapons, bigger environments, more environments, a higher level of difficulty, a story that further ingrained Ratchet and his pal Clank into the video game lexicon and a graphics and performance upgrade fitting of such a tech-centric game. That second game, Ratchet & Clank: Going Commando took everything that made the original great and improved upon it substantially.
Jak and daxter ps2 sales Ps4#
Ratchet & Clank was reimagined for the PS4 in 2016.īetween the development of the last Spyro game and the second Ratchet & Clank, Insomniac grew from a team of about 25 people to a whopping 50+ employees. The two initially didn’t see eye to eye, but formed a synergistic bond, with Ratchet swinging his massive wrench and doing the legwork while Clank offered various traversal advantages, like transforming into a propeller-pack, underwater jetpack, and more. Ratchet, a fictional and furry creature known as a Lombax, met Clank by chance, a malfunctioning robot intended for evil that turned good. It was also a quantum leap in creativity, giving Ratchet various unique and futuristic weapons to wield over this twelve hour adventure. Ratchet & Clank was a natural evolution from Spyro the Dragon, with its focus on humor, platforming and anthropomorphic creatures. Ratchet & Clank was released in November 2002 – two years after the PS2’s launch. So, they decided to double down on 3D platformers, and with a little inspiration from Marvin the Martian and a jumpstart using Naughty Dog’s engine for Jak and Daxter, Ratchet and Clank was born. This “Tomb Raider meets Zelda” title was in development for about six months, and was scheduled to be a launch title for the PS2, but the development team lost interest, and felt that the game they were making really just wasn’t much fun. The idea never got past early stages of development, however, as Insomniac decided to pursue a fantasy/adventure game tentatively titled Girl With a Stick. One of their first ideas was called Monster Knight, a third-person, real-time, action-adventure game that integrated monster catching mechanics with the playable character’s weapons and armor. They first resisted continuing down the 3D platformer path, and instead wanted to try their hand at something completely new.
Insomniac, on the other hand, began the hard work of dreaming up a new IP. The property has since bounced around various publishers and developers, ultimately landing in the hands of Activision, who now use the property primarily for their Skylanders series.
But when Sony’s next system began to come into view, Insomniac decided they wanted to move forward from their little purple dragon. They released a first-person shooter called Disruptor for the original PlayStation in 1996, but they truly came into their own with the Spyro the Dragon trilogy of 3D platformers between 19 for the same console. Insomniac Games was founded in 1994 under Ted Price, who became involved in the industry as a young child. Ratchet & Clank: A Lombax and His Backpack So here we pay tribute to those inexplicably fun experiences, go over what made each game special, see where the studios came from and where they’ll go from here. But there’s something special about the place in time in which each studio cranked out three big entries for the same wonderful system, for nine total experiences that still have fans clamoring for more (twelve, if you count Ratchet: Deadlocked and Jax X, which you shouldn’t). The three studios responsible for the core games in these series, Insomniac Games, Naughty Dog and Sucker Punch Productions, would go on to create even bigger games and franchises for Sony on subsequent consoles. Yes, the house that Super Mario 64 built positively flourished on the PS2 and there were three franchises that carried its running, jumping and exploring spirit better than all others: Ratchet & Clank, Jak and Daxter and Sly Cooper. Of all the genres it proudly represented, none were more prominent than the 3D platformer. The PlayStation 2 is remembered for a great many things: being an inexpensive DVD player, playing home to classics like Metal Gear Solid 2, Grand Theft Auto III, God of War, Shadow of the Colossus and Final Fantasy X, and selling like hotcakes.